A concurrent think aloud study of engagement and usability in a serious game
Hookham, Geoffrey, Bewick, Bridgette, Kay-Lambkin, Frances, Nesbitt, Keith
A systematic review of empirical measures of workload capacity
Thorpe, Alexander, Nesbitt, Keith, Eidels, Ami
Automatic identification of rigidly linked 6DoF sensors
Fountain, Jake, Smith, Shamus P.
Comparing animation with video for teaching communication skills
Croft, Hayley, Rasiah, Rohan, Cooper, Joyce, Nesbitt, Keith
Comparing usability and engagement between a serious game and a traditional online program
Hookham, Geoffrey, Nesbitt, Keith, Kay-Lambkin, Frances
Gamification for education: designing a pharmacy education game
Hookham, Geoffrey, Nesbitt, Keith, Cooper, Joyce, Croft, Hayley, Rasiah, Rohan
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