Your selections:
A study on detecting three-dimensional balls using boosted classifiers
- Metcalfe, Mitchell, Annable, Brendan, Olejniczak, Monica, Chalup, Stephan K.
Academic integrity and computing assessments
Benchmarking introductory programming exams: how and why
- Simon, Sheard, Judy, D’Souza, Daryl, Klemperer, Peter, Porter, Leo, Sorva, Juha, Stegeman, Martjin, Zingaro, Daniel
Benchmarking introductory programming exams: some preliminary results
- Simon, Sheard, Judy, D'Souza, Daryl, Klemperer, Peter, Porter, Leo, Sorva, Juha, Stegeman, Martijn, Zingaro, Daniel
Bing developer assistant: improving developer productivity by recommending sample code
- Zhang, Hongyu, Jain, Anuj, Khandelwal, Gaurav, Kaushik, Chandrashekhar, Ge, Scott, Hu, Wenxiang
Building apostrophe power: lessons learnt for serious games development
- Hickmott, Daniel, Smith, Shamus P., Bille, Ross, Burd, Elizabeth, Stephens, Liz, Southgate, Erica
Casper: an efficient approach to call trace collection
- Wu, Rongxin, Xiao, Xiao, Cheung, Shing-Chi, Zhang, Hongyu, Zhang, Charles
Comparing usability and engagement between a serious game and a traditional online program
- Hookham, Geoffrey, Nesbitt, Keith, Kay-Lambkin, Frances
- Gu, Xiaodong, Zhang, Hongyu, Zhang, Dongmei, Kim, Sunghun
Flipping the assessment of cognitive load: why and how
- Mason, Raina, Simon,, Cooper, Graham, Wilks, Barry
Global perspectives on the role of two-year/technical/junior colleges in computing education
- Tang, Cara, Hawthorne, Elizabeth K., Tucker, Cindy S., Cuadros-Vargas, Ernesto, Cukierman, Diana, Simon, Zhang, Ming
iDice: problem identification for emerging issues
- Lin, Qingwei, Lou, Jian-Guang, Zhang, Hongyu, Zhang, Dongmei
Log clustering based problem identification for online service systems
- Lin, Qingwei, Zhang, Hongyu, Lou, Jian-Guang, Zhang, Yu, Chen, Xuewei
RTCSS: a framework for developing real-time peer-to-peer web applications
- Bille, Ross J., Lin, Yuqing, Chalup, Stephan K.
- Aljamea, Moudhi M., Brankovic, Ljiljana, Gao, Jia, Iliopoulos, Costas S., Samiruzzaman, M.
The aesthetic awareness display - a new design pattern for ambient information systems
- Shelton, Ben, Nesbitt, Keith
Using startle probe to compare affect and engagement between a serious game and an online intervention program
- Hookham, Geoffrey, Kay-Lambkin, Frances, Blackmore, Karen, Nesbitt, Keith
Using startle reflex to compare playing and watching in a horror game
- Blackmore, Karen L., Coppins, William, Nesbitt, Keith V.
Academic integrity and professional integrity in computing education
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