Towards BIM-based educational environments using game engine technology
- Brewer, Graham, Smith, Shamus P., Maund, Kim
Exploring building information modelling (BIM) to game engine conversion
- Bille, Ross, Smith, Shamus P., Maund, Kim, Brewer, Graham
Extending building information models into game engines
- Bille, Ross, Smith, Shamus P., Maund, Kim, Brewer, Graham
Reusing simulated evacuation behaviour in a game engine
- Xi, Mingze, Smith, Shamus P.
Simulating cooperative fire evacuation training in a virtual environment using gaming technology
- Xi, Mingze, Smith, Shamus P.
Exploring the effectiveness of commercial and custom-built games for cognitive training
- Smith, Shamus P., Stibric, Marina, Smithson, David
Developing, evaluating and deploying multi-touch systems
- Smith, Shamus P., Burd, Elizabeth, Rick, Jochen
Gender-based navigation stereotype improves men’s search for a hidden goal
- Rosenthal, Harriet E. S., Norman, Liam, Smith, Shamus P., McGregor, Anthony
Exploring frictional surface properties for haptic-based online shopping
- Bamarouf, Yasser A., Smith, Shamus P.
Relative and absolute mappings for rotating remote 3D objects on multi-touch tabletops
- Smith, Shamus P., Burd, Elizabeth L., Ma, Linxiao, Alagha, Iyad, Hatch, Andrew
Applying bimanual interaction principles to text input on multi-touch surfaces and tabletops
Augmented reality challenges for cultural heritage.
- Rigby, Jacob, Smith, Shamus P.
Are you sure you would like to clear your session, including search history and login status?