- Title
- Software development in the City Evolutions Project
- Creator
- Tan, Lei; Bille, Ross; Lin, Yuqing; Chalup, Stephan; Tucker, Chris
- Relation
- 2014 Conference on Interactive Entertainment (IE2014). Proceedings of the 2014 Conference on Interactive Entertainment (Newcastle, NSW 2-3 December, 2014)
- Publisher Link
- http://dx.doi.org/10.1145/2677758.2677773
- Publisher
- Association for Computing Machinery (ACM)
- Resource Type
- conference paper
- Date
- 2014
- Description
- The goal of the City Evolutions Project is to establish interactive systems and games to entertain users. Because of the existing variabilities in the system and potential reuse for similar systems in this domain, the software system is designed and developed in a reuse-based way, i.e. Software Product Line Engineering (SPLE). SPLE is a reuse-based software approach with reusable software assets in order to maximise software reuse. In SPLE, it is very important to maintain the requirement traceability from software family establishment to individual product derivation. In this paper, we describe our experience of applying SPLE approach in the City Evolutions project and propose an approach to enhance the requirements traceability in SPLE.
- Subject
- software product line engineering; traceability; reference architecture design
- Identifier
- http://hdl.handle.net/1959.13/1297583
- Identifier
- uon:19488
- Identifier
- ISBN:9781450327909
- Language
- eng
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