 |
Assessing creativity in the context of architectural design education |
Williams, Anthony; Ostwald, Michael; Askland, Hedda Haugen |
2010 |
—
|
|
 |
The design studio, models of creativity and the education of future designers |
Williams, Anthony; Ostwald, Michael; Askland, Hedda Haugen |
2010 |
—
|
|
 |
From ambiguity to complexity: conceptualising creativity in the context of formal design education |
Askland, Hedda Haugen; Williams, Anthony; Ostwald, Michael J. |
2010 |
—
|
|
 |
Methods for evaluating 3D virtual worlds in design education |
Gu, N.; Gül, L. F.; Williams, A. |
2010 |
—
|
|
 |
A rationale for developing spatial skills: in a design environment |
Sutton, Ken; Williams, Anthony |
2010 |
—
|
|
 |
Redefining the problem in problem-based learning: next generation PBL for design education |
Cowdroy, Rob; Williams, Anthony; Jones, Wyn |
2010 |
—
|
|
 |
Supporting design education in 3D virtual worlds: a case study |
Gu, Ning; Williams, Anthony; Sher, Willy |
2010 |
—
|
|
 |
Virtuality: offering opportunities for creativity? |
Williams, Anthony; Gu, Ning; Askland, Hedda Haugen |
2010 |
—
|
|