Design as we might and will, there is something altogether too concrete about things designed; the outcome of the process of designing is too much there, too much its own put on face. Taking off this mask reveals the abject enclosed in the object as presence. Play as we might and will, there is something fundamentally suspect about our playing; the outcome of our play evidences the abject as absence in the consequent objects of our play. How these abjects get inside and reside in objects of our designing and playing is the business of the poetics of design and play.
Designing in Context: Proceedings of Design Thinking Research Symposium 5, Delft University of Technology, 18-20 December 2001 p. 17-30