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Nesbitt, Keith V.

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Title Hits Visitors Downloads
Gamelike features might not improve data 73 57 0
Defending against turbulent conditions: results from an agent-based simulation 138 110 0
Improving player spatial abilities for 3D challenges 167 150 0
Multi-sensory game interface improves player satisfation but not performance 109 96 0
Simplicity: a design pattern for ideas 616 518 18
Identifying risks for cross-disciplinary higher degree research students 123 106 2
Cybersickness provoked by head-mounted display affects cutaneous vascular tone, heart rate and reaction time 114 102 4
A position paper on managing youth screen time versus physical activity 29 23 0
Pitfalls and promises of exergaming and activity monitoring technologies 86 65 0
Balancing risk and reward to develop an optimal hot-hand game 72 57 0
Designing multi-sensory displays for mobile devices 5 4 0
Using startle reflex to compare playing and watching in a horror game 5 3 0
Profiling subjective symptoms and autonomic changes associated with cybersickness 2 2 0
Profiling subjective symptoms and autonomic changes associated with cybersickness 25 18 0
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Nesbitt, Keith V.

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Nesbitt, Keith V.

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