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Gameson, Rod

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Title Hits Visitors Downloads
An investigation into project team dynamics and the utilization of virtual environments 122 102 11
Heading into new virtual environments: what skills do design team members need?. 330 293 22
Mapping planners' information-visualisation requirements for 4D CAD developments 109 94 3
Preliminary examination of ICT collaborative design and management in the construction industry 385 362 13
An investigation into perceptions of client-professional interactions at project inception: an Australian clients' perspective: pilot study results 74 66 0
Evolving trends in nD modelling: the 'construction planning workbench' 103 81 4
The impact of information and communication technology (ICT) on project team dynamics and work design 108 96 0
Virtual environments: lessons from industry transferred to distance-learning education 233 208 9
Project management of virtual teams: a comparative view from academia and industry 106 89 0
Changing skills in changing environments: skills needed in virtual construction teams 111 93 4
Towards nD modelling: current needs and expectations of virtual reality in architecture, engineering and construction 138 113 0
Application of Innovative Protocols and Technologies as a Means of Complying with the Building and Construction Industry Security of Payments Act 1999 84 75 2
Necessary skills and practices required for effective participation in high bandwidth design team activities 422 389 6
Design communication: issues confronting both co-located and virtual teams 244 212 13
Communication in construction design teams: moving into the virtual world 236 216 0
Contributing to the virtual design team: considerations and requirements 125 113 5
Innovative protocols and technologies as a means of complying with the Building and Construction Industry Security of Payments Act 1999 (NSW) Australia 63 54 2
An investigation into the perceptions of client - professional interaction at project inception, in Australia, compared with United Kingdom experiences: a pilot study 47 44 0
Critical success factors of the BOOT Procurement System: reflections from the Stadium Australia case study 612 517 0
What it takes to design in the virtual world 156 142 3
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Gameson, Rod

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Gameson, Rod

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