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Eidels, Ami

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Independent race of colour and word can predict the Stroop effect 29 19 2
A reach-to-touch investigation on the nature of reading in the Stroop task 20 12 0
Nice guys finish fast and bad guys finish last: facilitatory vs. inhibitory interaction in parallel systems 13 9 0
Workload capacity spaces: a unified methodology for response time measures of efficiency as workload is varied 107 102 0
The resurrection of Tweedledum and Tweedledee: bimodality cannot distinguish serial and parallel processes 37 33 0
Measuring single-item identification efficiencies for letters and 3-D objects 14 12 0
Converging measures of workload capacity 123 94 3
Comparing perception of Stroop stimuli in focused versus divided attention paradigms: evidence for dramatic processing differences 181 146 1
Understanding the influence of distractors on workload capacity 13 7 0
Evaluating perceptual integration: uniting response-time- and accuracy-based methodologies 22 14 0
Depth of processing in the stroop task: evidence from a novel forced-reading condition 91 62 3
Anxiety and aggression in adolescents with autism spectrum disorders attending mainstream schools 21 18 0
Deep Assessment: a novel framework for improving the care of people with very advanced Alzheimer's disease 14 10 0
Effects of aging and distractors on detection of redundant visual targets and capacity: do older adults integrate visual targets differently than younger adults? 42 35 0
Balancing risk and reward to develop an optimal hot-hand game 64 50 0
Can two dots form a gestalt? Measuring emergent features with the capacity coefficient 11 6 0
Distribution-free tests of stochastic dominance for small samples 200 155 1
The mental representation of Roman letters: revisiting Townsend's 1971 letter-identification data 0 0 0
The emotional stroop task: assessing cognitive performance under exposure to emotional content 3 3 0
Post-error recklessness and the hot hand 3 3 0
Working memory's workload capacity 9 6 0
Design of a cognitive game: uncovering player strategies in the hot hand game 1 1 0
Evaluating player strategies in the design of a hot hand game 2 2 0
Designing informative sound to enhance a simple decision task 4 4 0
Breaking the rules in perceptual information integration 0 0 0
Bidding behavior in Dutch auctions: insights from a structured literature review 1 1 0
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